,

RPG Character Mecanim Animation Pack FREE

$0.00

Availability: 500 in stock

SKU: Gjmjo-80933 Categories: ,

A preview sample for the

This asset contains 88 animations so that you can test and evaluate if they will work for your project before purchasing Note that the videos show animations that are not included in this pack, but are available in the full version

Update 2 5 2: Fix movement on slopes

Update 2 5 1: Update 2 5 1: Update SuperCharacterController files/directories to prevent conflict with Unity’s Third Person Controller Update Navigation to properly set animator parameter on stopping

Update 2 5: Update for new Animator/Controller/Weapon/Collection Extensions

Update 2 4: Re create Animator due to Unity bug Adjust some blending and trim back animations

Update 2 3: MAJOR Re write entire codebase to decouple components, switch to event based method calls, consolidate animator calls to single class, reformat text Animator cleaned up to use int based trigger system, removed a few booleans, tweak blends and connections Add Knockback, knockdown, diveroll animations Add proper Unarmed GetHit animations Switch input system to InputManager by default, provide optional InputSystem package Update IKHands functionality Re organize project folders and add 38 pages of documentation

Version 2 2: Update 6 0: Change controls to use Unity’s InputSystem Fix issue with IKHands script

Version 2 1: Update Physics settings and chance code to make it easier to remove components Add Injured Idle and Walk Animations Add Idle Alert Animations Add Basic Navmesh Movement Remove Turn Animations

Version 2 0: Update for Unity 2017 4 31f1

Version 1 9: Added Two Handed Sword animations and IKHands cs for better animation re targeting testing and evaluation Fixes NavMesh bug

Version 1 8: Integrate Super Character Controller Add JumpFlip animation Separate control script into multiple components

Version 1 7: Replace Animator triggers with single integer trigger type Misc code organization

Version 1 6: Update animator with state transitions, separate inputs for easier integration

Version 1 5: Separate GUI code from character controller Fix issues with Navmesh switching

Version 1 4: Add NavMesh support for moving character

Version 1 3: Add diagonal strafe animations Re export animations without character mesh

Version 1 2: Add Animation Events to animation and create placeholder functions to receive them

Version 1 1: Update character movement to be camera relative and add camera rotation

For a video showing a character setup example, please watch:

Reviews

There are no reviews yet.

Be the first to review “RPG Character Mecanim Animation Pack FREE”

Your email address will not be published. Required fields are marked *

Shopping Cart